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Tuesday, 29 January 2008
Strategic Level Games
Topic: Empire of the Sun
Strategic level games...

As demonstrated by my game last night with Jim A., this is the game that I play more than any other. I find that the games plays reasonably well as a solo game, which is how I play it most of the time.

A one map game that covers a large portion of the globe is usually considered a strategic level game. I would say that most one map Pacific games that I have played are really operational level games using a large map scale. This is not a criticism, but a common feature derived from having played practically every title in this category ever published. I have enjoyed most of them and still play some of them on a regular basis.

The one common feature of them was their incorporation of carrier/ naval battle tactical features into the design. One of the myths of our hobby is the Pacific War was dominated by the carrier battle, so this makes sense. The problem is there were only 6 carrier battles during the war (Coral Sea, Midway, Eastern Solomons, Guadalcanal, Santa Cruz, Philippine Sea). Carriers were the critical element in projecting offensive naval power, but it was land based air that drove strategic decisions during the war.

As Andy B. correctly summarized, at the strategic level, the key constraints are logistics (cards) and how to advance ones air power to achieve strategic objectives. The terms 'battle' actually represents a series of engagements in most cases culminating in an amphibious assault or a ground advance that enables ones air power to displace forward.

The perspective that I was trying to build into the design was the theater commander getting broad guidance from the Joint Chiefs authorizing certain levels of activity. The player has to succeed within the context of that guidance and associated logistic support that the authorized level of activity comes with. At one level, you are in control of where you go next, but within a resource/ guidance constrained environment.

Just some thoughts on a Friday night,


Posted by markherman at 7:37 PM EST
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