Mark Herman
Professional Wargame designer and member of the industry Hall of Fame. Many of his designs have won Game of the Year to include S.P.Q.R. , For The People, Empire of the Sun, and The Great Battles of History.
Mark Herman’s Bibliography
• October War: Doctrine and Tactics in the Yom Kippur Conflict, 6 to 24 October 1973, Simulations Publications, Inc., March 1977. (Co-Designer Irad B. Hardy)
•Bundeswehr: Northern Germany, Late 1970s, Simulations Publications, Inc., April 1977. (Co-Designer Virginia Mulholland)
• The Battle for Jerusalem: 1967, Simulations Publications, Inc., April 1977.
• The First World War, Simulations Publications, Inc., May 1977. (Co-Designer Frank Davis)
• RAID: Commando Operations in the 20th Century, Simulations Publications, Inc., September 1977.
• Raid: Commando Operations in the 20th Century," Strategy & Tactics, September 1977; reprinted in a special edition of Current News (HQ USAF, Pentagon), February 1978.
• Red Sun Rising: The Russo-Japanese War, Simulations Publications, Inc., January 1978. (Co-Designer Frank Davis)
• Stonewall: The Battle of Kernstown, Simulations Publications, Inc., April 1978.
• The Next War: Modern Conflict in Europe, Simulations Publications, Inc., July 1978. (Co-Designer James F. Dunnigan)
• The Siege of Tyre: 322 B.C., Simulations Publications, Inc., January 1979.
• France 1940: A Net Assessment, The BDM Corporation, March 1979.
• John Carter: Warlord of Mars, Simulations Publications, Inc., April 1979.
• Mech War 2: Tactical Armored Warfare, Simulations Publications, Inc., June 1979.
• Across Suez: The Battle of Chinese Farm, October 15, 1973, Simulations Publications, Inc., November 1980.
• Strategic Analysis Simulation, Simulations Publications, Inc., September 1981.
• RDF: Global Cavalry of the 80s, TSR, Inc., January 1983.
• Gulf Strike: Land, Air and Sea Combat in the Persian Gulf, Victory Games Inc., March 1983.
• Theater Analysis Model, Victory Games Inc., September 1983.
• Pacific War: The Struggle Against Japan 1941 to 1945, Victory Games Inc., October 1985.
• Aegean Strike: Land, Air and Naval Combat in the Eastern Mediterranean, Victory Games Inc., March 1986.
• France '44: The Battle for France, Victory Games Inc., September 1986.
• Central America: The United States' Backyard War, Victory Games Inc., published July 1987. (Co-Designer James H. McQuaid)
• Gulf Strike 2nd Edition, Victory Games Inc., published September 1987.
• Defense of the Southern Region: Strategic Lessons Learned from Simulations, The Joint Annual Convention of the British International Studies Association and the International Studies Association, published April 1989.
• Gulf Strike 3rd Edition: Desert Shield Module, Victory Games Inc., October 1990.
• The Peloponnesian War, Victory Games Inc. , July 1991.
• The Great Battles of Alexander, GMT Inc., July 1991.
• Flashpoint: Golan: The Fifth Arab Israeli War, Victory Games Inc., published November 1991.
• Juggernaut: The Battle of the Hydaspes, GMT Inc., February 1992. (Co-Designer Richard Berg)
• S.P.Q.R., The Battles of Republican Rome, GMT Inc., June 1992. Awarded 1992 CSR and Origins Game of the Year. (Co-Designer Richard Berg)
•War Elephant: The Battles of Raphia and Magnesia, GMT Inc., August 1992.
• The World According to Polybius, C3I Magazine, October 1992. (Co-Designer Richard Berg)
• Pax Americana: An Examination of the Post Cold War Era, C3I Magazine, January 1993.
• Lion of the North: The Battles of Gustavus Adolphus, GMT Inc., July 1993. (Co-Designer Richard Berg)
• Pyrhus: Battles of Heraclea and Asculum, GMT Inc., July 1993. (Co-Designer Richard Berg)
• We The People: The American Revolution, Avalon Hill., November 1993.
• The Great Battles of Julius Caesar, GMT Inc., March 1994.
• Crossing The Rubicon, Designing Julius Caesar, C3I Magazine, April 1994.
• Africanus, GMT Inc., published Spring 1994. (Co-Designer Richard Berg)
• The Great Battles of Alexander (Computer Game, Interactive Magic., July 1997. Awarded 1998 CSR Game of the Year.
• The Great Battles of Hannibal (Computer Game, Interactive Magic., October 1997.
• Caesar: The Conquest of Gaul, GMT Inc., 1998. (Co-Designer Richard Berg)
• The Great Battles of Caesar (Computer Game, Interactive Magic., April 1998.
• For The People: The American Civil War, Avalon Hill., August 1998. Awarded 1998 CSR Wargame of the Year.
• War Galley, GMT Games., November 1998. (Co-Designer Richard Berg)
• Cataphract: The Great Battles of Justinian, GMT Games., November 1999.
• For The People II: The American Civil War, GMT Games., August 2000.
• Empire of the Sun: The Pacific War 1941-1945, GMT Games., April 2005. 2006 CSR and Walter Luc Haas Wargame of the Year.
• The Habit of Victory: From Warsaw and Eylau to Friedland, 6 December 1806 - 29 June 1807., Operational Studies Group, December 2007 (Co-Designer Kevin Zucker). Nominated CSR Game of the Year.
• "War Machines" (Co-Author Art Fritzson), C4ISR Journal, June 2008.
• "Playing For Keeps", Armed Forces Journal., August 2008.
• Wargaming for Leaders (co-Authors Mark Frost, Robert Kurz), McGraw Hill., December 2008.
• Washington's War: The American Revolution, GMT Games, February 2010. CSR Best Ancient to Napoleonic Era Wargame and Golden Geek Awards for Best wargame and Best two player game 2010.
• Chariots of Fire: Warfare in the Bronze Age, 2300 - 1200 B.C., GMT Games., March 2010. (Co-Designer Richard Berg)
• Hoplite, Warfare in the Greco-Persian Age, GMT Games., April 2014. (Co-Designer Richard Berg)
• Desert Fox, The Battles of El Alamein, Shenandoah Studios., June 2014. Apple App Store
• Fire in the Lake, Insurgency in Vietnam, GMT Games., August 2014. (Co-Designer Volko Ruhnke) 2015 Golden Geek Winner for Best Wargame
• Empire of the Sun: The Pacific War 1941-1945, 2nd Edition, GMT Games., May 2015. 2006 CSR and Walter Luc Haas Wargame of the Year.
• Churchill: Big Three Struggle for Peace, GMT Games., June 2015. Golden Geek Award for Best Wargame 2015. Nominee for Most Innovative Design of 2015
• Plan Orange: Pacific War 1930-1935, C3i Magazine, RBM Studios, January 2016.
• South Pacific: Breaking the Bismarck Barrier, C3i Magazine, RBM Studios, January 2017.
• Pericles: The Peloponnesian Wars, GMT Games., March 2017.
BOOKS/JOURNALS
Contributor, Title Pending. Anthology of Wargame Designers. MIT Press, Pending 2015 Publication
Contributor, “The Field Guide to Data Science.” Booz Allen Hamilton, Nov 2013
Contributor, “MENA-Centric & Global Issues From Health, Finance, Cyber Policy, Resource Management And Economic Development Strategies.” Foreign Affairs Special Issue, Oct 2012
Co-Author, Wargaming for Leaders: Strategic Decision Making from the Battlefield to the Boardroom. McGraw Hill, 2008
Co-Author, “War Machines.”C4ISR Journal, 2008
Author, “Playing For Keeps.” Armed Forces Journal, 2008
Contributor, The “Times” History of War. Opening Chapter: First Military Empires. London Times/Bass Press, 2000
Contributor, “War in Society, Entry-Based Warfare Chapter.” Joint Forces Journal, Winter 1999
MULTI-MEDIA
Author, “Making Money in the Cloud – There’s a Word for That.” Forbes, Nov 2013
Commentary, “War Games Depict History of Israel and Challenge Players To Win Conflict.” Forward.com, Sep 2013
Author, “How to Make Living Wills Work: a Big Data Solution to a Big Data Problem.” Booz Allen Hamilton, Jul 2013
Author, “Op-Ed: How Do You Improve Federal Operations? Mix Cloud And Big Data Analytics.” Next Gov, May 2013
Quote, “Bullish On Big Data? Better Make A Plan.” Federal Computer Week, Apr 2013
Quote, “Finding Structure for Unstructured Data, Cloud Analytics Reference Architecture.” Federal Computer Week, Jan 2013
Contributor, “Delivering on the Promise of Big Data and the Cloud.” Booz Allen Hamilton Concepts in the Cloud Web Series, Jan 2013
Contributor, “Developing a Business Case for Cloud: Analyzing Return on Investment for Cloud Alternatives May Yield Surprising Results.” Booz Allen Hamilton Concepts in the Cloud Web Series, Jan 2013
Author, “A Holistic Approach to Cloud-Based Services, Re-imagining the Next Generation of Homeland Security.” Booz Allen Hamilton, Nov 2012
Quote, “Government Turns to Crowdsourcing for Intelligence.” NDIA, Dec 2011
Feature, “Wargaming for Fun and Profit.” Institute for Operational Research & The Management Sciences, Mar/Apr 2011
Feature, “Corporate Strategy & Security.” Analytics Magazine, Mar 2011
Contributor, Booz Allen Ideas & Insights Podcast Video Series, McLean, VA, Mar-May 2011
Citation, “Ready to Wargame for Stronger Cybersecurity.” ExecutiveBiz.com, Aug 2009
PUBLIC SPEAKING
Commentary, “War Games Depict History of Israel and Challenge Players To Win Conflict.” Forward.com, Sep 2013
Interview, Expert Voices Series on Policy, IT, Cybersecurity & The Environment, Federal News Radio, 2010
Interview, Federal News Radio Government IT Solutions Spotlight, May 2009
Speaker, Military Operations Research Society, multiple locations/dates
Featured in TV broadcasts related to Gulf War and Wargaming aired on Fox News, ABC, CBS, NBC and CNN